Synod Headquarters

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Synod Headquarters
For the headquarters of an ancient and (relatively) venerable society, the building that houses the Synod is remarkably unostentatious. It has to be; if Feruchemists aren't supposed to exist, Keepers certainly aren't, so the last thing they want to do is draw attention to themselves. Only Keepers and privileged Terrispeople know that all decisions regarding the order come from this place. Appearing as a simple if large house, the Synod Headquarters accomodates meetings regarding reports from other cities, acceptance of new Keepers, and any other Keeper-specific business.
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